The Powers and Authorities that I did the the Heresy: Kingdom Come collectible card game, included some rather nasty types. These three are in a group I call the Punishers. Their job appears to punish the players, or their opponents, in a quite powerful way. This one, the Chief of the Apostates was a warrior angel, avenging those who have lost their faith.
The Chief of the Destroyers, I was told, was a powerful demon who ate the souls of mortals. That was why I embedded skulls in her hair, used bones in the border, and had a human soul hanging around her neck as a necklace. She is particularly evil.
This demon, or dark angel, was called the Chief of the Punishers. He was sent out to kill those who deserve punishment. I was given a lot of latitude to design these characters by the game creators, so in this one, I wanted him to be like a hunting hawk. He was kept hooded until needed. I told the art director that he was hooded until he killed, so the only ones who saw his face were doomed to die. He really liked that idea.
All told, I did a total of thirty-four cards for Heresy: Kingdom Come, twenty-four magic items, or Alephs, and ten Powers and Authorities. It was a fun project that I did after I got laid off from my commercial photography job in 1996. I thought at that time that I would be able to become a full-time illustrator, but it was not to be. I got a lot of work from CCG’s back then because they were hot, but when the CCG craze died down, so went all the freelance work. I had to return to commercial photography and video production in 1999.